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The Nature of Evil
“Skeletons and zombies are evil, even though they are mindless. This is because undeath itself is a naturally evil force, just as fire is naturally hot. While life and death exist in a cycle, neither is inherently good or evil, for creatures
must die to feed others and make room for new life, which in turn must die to make room for even newer life. Undeath, by contrast, is a perversion of the natural order; an endless state that is neither life nor death, and a power that only corrupts and consumes. Vampires and brainhungry zombies cannot create new life or sustain other life, they can only destroy life and propagate their kind until the world is filled with undying predators and no prey. Even things built with the power of undeath are merely perversions and mockeries of life, whether an animate corpse or an intelligent palace made of bones. “This is not to say that all necromancers are evil or the school of necromantic magic is inherently evil. Necromancy spells manipulate the power of death, unlife, and the life force—the magic of death and the magic of undeath are two different things. A circle of death spell uses the power of death to snuff out life, but it is no more evil than stabbing a creature with a sword. Some argue that magic is just a tool, and how a tool is used determines whether the act is good or evil, but a counterargument holds that some tools are specifically designed to be used for evil, like implements of torture. Worse, some tools are inherently evil, and want to be used for evil. If fire always burned the innocent and spared the guilty, fire would be evil. Undeath is an inherently evil source of power, designed to corrupt and destroy life for no purpose other than hatred and because it can. There are exceptional, intelligent undead that are not evil, just as there are extremely rare demons and devils who become good, but evil is the norm because their essence is evil.”
—Dhauken Tor, First Speaker of the Wise Council of the Arcanamirium, Absalom